Erez Coheninteractive artist & creative developer

capabilities

From the first interaction to opening night.

Creative direction and technical delivery are part of the same process: shaping what an audience experiences, building the system behind it, and bringing it into the room.

who I help

Bring me in when the artistic idea needs a technical form.

Artists & musicians

For an artwork, performance, or music project that needs a technical collaborator—from an early prototype to a finished interactive or real-time system.

Curators & cultural institutions

For public-facing installations, exhibitions, workshops, and spatial-media commissions shaped around an audience and a real venue.

Studios, agencies & producers

For teams that need a specialist in TouchDesigner, Unreal Engine, tracking, projection mapping, or live visual systems.

01

Interactive installations & real-time systems

Audience-facing experiences developed from interaction flow and prototyping through tracking, software, testing, and on-site delivery.

02

Projection mapping & spatial media

Visual content and technical systems designed around the geometry, viewing conditions, and public life of a physical site.

03

Live visuals & show systems

Custom 3D and generative content, mapping, playback systems, and live visual performance for stages, venues, and event productions.

04

Creative direction, prototypes & generative research

Turning an early idea into a testable visual system, then finding the form, tools, and production path that make it work in public.